To figure out how much development is left on Stanley Parable, we recently broke the entire game down into five major chunks and began the process of content locking each of those chunks. The idea is to get each one exactly to where we would be happy releasing it, then coming back later for polish if the need be.
Last week we locked down the first of five!
The scope of this game is pretty massive, and most of the heavy lifting is being done by one person. It’s taken nearly two years, which is WAY more than I ever imagined I would spend on this thing, but I can finally see the end in sight. We’re getting close. Keep in mind we still have quite a bit of work to do, and I can’t say exactly when we’re planning to be finished, but for the first time in development I actually feel like we’re going to release a game. I’m super proud of what we’ve been doing and I can’t wait to show it all to you soon!
</gushing about how awesome you all are for supporting us through this entire development process>
And just to wrap up, here’s a little photo of what the office where Stanley works currently looks like: